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Open Source | Thomas Hunter II Thomas Hunter II Games Cobalt Dungeon (iOS) Cobalt Dungeon (Android) Strategic Game of Life (iOS) Strategic Game of Life (Android) Strategic Game of Life (Browser) Drone Core (2014) Cobalt Calibur 3 (2012) Robot Onslaught (2014) Gridloche Prototype (2014) Seizure Spheres Territorial RPS Seizure Quest Books Talks GitHub Twitter Patreon YouTubeWell-nighPosts Categorized: Open Source GeoLocation based Communication with Node.js, Redis Posted 23:25 by Thomas Hunter II & filed under Open Source, Redis. Here’s a fun project I worked on most of Sunday: github.com/tlhunter/whisper | unnoticeable demo It is a yack app using Node.js, but with a twist. Messages are only viewable by people who are physically near you. This is a concept I’ve been trying to squeeze into my games for a long time. Location is unswayable using… Read increasingly » Node App Inspired by Daniel Suarez’ Book Daemon Posted 22:36 by Thomas Hunter II & filed under Open Source. Inspired by my recent marathon of reading Daemon by Daniel Suarez (a upper tech thriller), I came up with the Node News Daemon project. It scans a list of RSS feeds for a list of phrases, and performs an whoopee when a phrase occurs. In the story, the evil mastermind was looking for unrepealable events such… Read increasingly » Configurable Object to XML Converter for Node.js Posted 15:16 by Thomas Hunter II & filed under Open Source. I just got my configurable Object to XML Node.js Converter uploaded to GitHub. The goal of the project is to make it easy to generate your response object in your API once, and then depending on the request winnow header, either send the raw object or use this to convert that object into XML. Without… Read increasingly » Cobalt Calibur UI on David Walsh Posted 10:25 by Thomas Hunter II & filed under Open Source. In this vendible I describe the frontend HTML5 technologies used to make Cobalt Calibur work. This includes audio, canvas, websockets, and more. Cobalt Calibur on OpenShift at 10gen Posted 12:00 by Thomas Hunter II & filed under Open Source. In this vendible I explain how to get Cobalt Calibur running on Red Hat’s OpenShift deject platform. This vendible was republished on the 10gen website. Raspberry Pi with Tons of Hardware Posted 12:00 by Thomas Hunter II & filed under Open Source. Here’s the latest picture of my Raspberry Pi. Notice how it’s not in a sexy metal box, but a smooth wafer-thin box (well, not so bland, it once housed an overpriced Apple keyboard). I’m going to stick to hacking untied unseemly boxes until I icon out exactly what I’m building; the aluminum specimen from Adam… Read increasingly » Cobalt Calibur on OpenShift Posted 16:59 by Thomas Hunter II & filed under Open Source. In this vendible I explain how to get Cobalt Calibur running on Red Hat’s OpenShift deject platform. Cobalt Calibur 3 Open Source Posted 14:00 by Thomas Hunter II & filed under Open Source. Well, I suppose it was only inevitable. After getting so excited and developing the game so quickly for a while, I sooner ran out of steam and stopped working on the project (it was well-nigh that time my Raspberry Pi arrived). Cobalt Calibur 3 is an HTML5 based game engine with a Node.js backend. The graphics… Read increasingly » NeoInvoice Post-Mortem Posted 14:04 by Thomas Hunter II & filed under Open Source. NeoInvoice has finally been shut down. Scroll lanugo and squint through the Related Posts if you would like an understanding of the history of the project. This video is of me going over the features of NeoInvoice. This is just in specimen the project is never built again, I’ll still have a reprinting of this… Read increasingly » Raspberry Pi Custom Enclosure Part II Posted 09:00 by Thomas Hunter II & filed under Open Source. I’ve washed-up some increasingly work on the enclosure today, thanks to the wide variety of tools provided by the All Hands Active hackerspace in downtown Ann Arbor. A lot of people have been questioning the specimen I’m towers for the Raspberry Pi, since it is so much worthier than the unit itself. I think these… Read increasingly » ← Previous123Next → Top Posts This WeekLinux-Compatible USB-C to HDMI AdapterSubmitting Multi-Dimensional Array Data to PHPFree Notepad++ Web Developers ThemeEnabling file_get_contents() and fopen() With Remote…Convert ASCII to UTF-8 using VBAReally simple SSH proxy (SOCKS5)Creating Self Executable PHP ScriptsRespond to JSON or XML requests from a Node.js APIFemale Voice using eSpeakDrop Root Privileges in Node.jsSponsor Recent Posts JavaScript Object Property Descriptors, Proxies, and Preventing Extension Advice for Technical Public Speaking Go v1.10.3 vs Node v10.6.0 Microbenchmark Recent Concerns well-nigh Node.js Security Creating and Integrating a Node Lambda function with API Gateway Developing Cobalt Dungeon using Phaser and Cordova Cobalt Dungeon for iOS is now misogynist Cobalt Dungeon for Android is now misogynist Cobalt Dungeon Dev 02: Creating a Bitmap Font for Phaser Cobalt Dungeon Dev 03: FL Studio Overview © Thomas Hunter II